Entries from Orange Cone tagged with 'user experience'

Information is a Material (dorkbot talk transcript)

Here is the transcript of my dorkbot talk. You can download the complete Powerpoint file from Slideshare or get an 800K PDF with all of the images and a transcript of the talk. Information is a Material Mike Kuniavsky dorkbot...

Smart Things: Chapter 6, Information Shadows, Part 5: Design with Information Shadows

This is Part 5 of a pre-print draft of Chapter 6 from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 1) (Part 2) The final book will be different and this is no substitute for it, but...

Smart Things: Chapter 6, Information Shadows, Part 3: Point-at things

This is Part 3 of a pre-print draft of Chapter 6 from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 1) (Part 2)The final book will be different and this is no substitute for it, but it's...

Smart Things: Chapter 6, Information Shadows, Part 2: Information Shadows

This is Part 2 of a pre-print draft of Chapter 6 from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 1) The final book will be different and this is no substitute for it, but it's a...

Smart Things: Chapter 6, Information Shadows, Part 1: An early success in item-level identification

This is Part 1 of a pre-print draft of Chapter 6 from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. The final book will be different and this is no substitute for it, but it's a taste of...

Smart Things: Chapter 3, Interaction Metaphors, Part 4: Too Much Metaphor

This is Part 4 of a pre-print draft of Chapter 3 from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 1) (Part 2) (Part 3) (Part 2) The final book will be different and this is no...

Smart Things: Chapter 3, Interaction Metaphors, Part 3: Designing with Metaphors

This is Part 3 of a pre-print draft of Chapter 3 from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 1) (Part 2) (Part 4)The final book will be different and this is no substitute for it,...

Smart Things: Chapter 3, Interaction Metaphors, Part 2

This is Part 2 of a pre-print draft of Chapter 3 from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 1) (Part 3) (Part 4) The final book will be different and this is no substitute for...

Smart Things: Chapter 3, Interaction Metaphors, Part 1

This is Part 1 of a pre-print draft of Chapter 3 from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 2) (Part 3) (Part 4) The final book will be different and this is no substitute for...

Smart Things: Chapter 1, The Middle of Moore's Law, Part 4

This is Part 4 of a pre-print draft of a chapter from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 1) (Part 2) (Part 3) The final book will be different and this is no substitute for...

Smart Things: Chapter 1, The Middle of Moore's Law, Part 3

This is Part 3 of a pre-print draft of a chapter from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 1) (Part 2) (Part 4) The final book will be different and this is no substitute for...

Smart Things: Chapter 1, The Middle of Moore's Law, Part 2

This is Part 2 of a pre-print draft of a chapter from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 1) (Part 3) (Part 4) The final book will be different and this is no substitute for...

Smart Things: Chapter 1, The Middle of Moore's Law, Part 1

This is Part 1 of a pre-print draft of a chapter from Smart Things: Ubiquitous Computing User Experience Design, my upcoming book. (Part 2) (Part 3) (Part 4) The final book will be different and this is no substitute for...

"Smart Things" references

"Smart Things," my book on ubiquitous computing user experience design is approaching completion. The final draft is done, we're working on the interior design and cover and it's available for pre-order from Amazon now. If everything goes well, it will...

Ubicomp UX Design at Dansk-IT

I was one of the international keynote presenters at this year's Dansk IT Usability and Design conference. I would first like to thank them for the invitation: it was a pleasure to spend a couple of days in Copenhagen and...

Ubicomp UX Design in ACM's interactions

I wrote an article on ubiquitous computing user experience design for ACM's interactions magazine. The final article is only available to subscribers, but here's a preprint version of it: Ubiquitous Computing User Experience Design I think 2005 was the year...

Indi Young's Mental Model book

My old friend and former business partner, Indi Young, has just had her first book published by my old friend Lou Rosenfeld and his new company, Rosenfeld Media, for which I'm an advisor. That caveat aside, I think this is...

My 2007 ETech keynote in MP3 and my book in Japanese

My keynote for O'Reilly's Emerging Technology conference last year has been posted to ITConversations. The talk is called "The Coming Age of Magic." It's an argument for the use of magic as a user experience design metaphor when creating objects...

Software capabilities versus user needs

Reading a description of the design of the Appliance Studio's RoomWizard (now a Steelcase product sold by Polyvision) for my book, I came across this description of the tension between the capabilities of software-based devices and users needs. I think...

Coming Age of Magic (Etech Edition)

This morning I gave a keynote at O'Reilly's Etech. It was an elaboration on the theme of magic in the design of ubiquitous computing user experience that I've been developing for a while now. The core of the piece...

The Magic Smoke in Electronics

While writing the last entry, I remembered a tongue-in-cheek myth from electrical engineering, documented in Wikipedia, which says that there is a little bit of magic blue smoke in every integrated circuit, resistor, transistor, and all other electronic components and...

Partial Bibliography of Magic in User Experience Design

The recent interest (thank you Engadget, BoingBoing, Digg, and the rest!) in my recent magic wand prototype led me to think it may be good idea to start making a bibliography of magic as user interface. Adrian McEwen articulates the...

Egovernment Usability

I wrote a chapter on egovernment usability for a Macromedia book in 2003. They've summarized and linked a book now.