When I was in Milan for the Furniture Fair/Design Week I took a break from all the current design talk and looking and went to the Triennale for the inaugural show of the new design Italian museum hosted there,...
After several months heads-down on several projects (more news about that soon), I decided to go back and see what I had missed by skipping Ubicomp 2007. So far, the most interesting paper, from my perspective is Sung, Guo, Grinter...
Excuse the shovelware. I just found a position paper I wrote for a CHI2004 workshop called "Lost in Ambient Intelligence." This is a very short paper that' a recap of the argument I made in my animism essay of 2003,...
Cassidy and several others pointed me to a NY Times article about magical thinking. [...] magical thinking underlies a vast, often unseen universe of small rituals that accompany people through every waking hour of a day. The appetite for such...
Cassidy points me to a book excerpt by Steven Levy, a writer whose work I've been following for years. In it, analyzes why his iPod, and many people's iPods, seem to have preferences of their own. He approaches it with...
Ubicomp got a publicity boost this week courtesy of Vernor Vinge's commen ts on ubicomp, which have been linked widely since they were posted a couple of days. Much of what he says is right on (RFIDs, wireless networks, etc.)...
Why Magic Matters I believe that as technology becomes increasingly embedded in people's everyday lives, their relationship to it becomes increasingly animist (though I'm using a definition of "animist" that's not strictly anthropological, but referring to an explanation of...
This has been making the rounds today: Max Dean, Raffaello D'Andrea and Matt Donovan's self-assembling chair. It's a really entertaining project. Why a chair? First of all Dean and D'Andrea (I believe) did "The Table" five years ago, which is...
Andrew Otwell's Design Engaged conference looks to be blast. Thank you Andrew for inviting me to participate.
I found a nice description of technological determinism, which relates to my animism thinking.
I discover Byron Reeves and Clifford Nass' work on how experiences simulated by computers are, for all intents and purposes, perceived identically to real life experiences by our minds. Sad, but (apparently) true.
My essay on animist perspectives of ubiquitous devices has been posted to the Adaptive Path site.
Sherry Turkle's excellent essay leads me to conclude that for the generation born after (say, 1985), the ones who are the leading edge consumers of today's most advanced personal technologies, taking things apart no longer makes sense as a way to understand the world. They see the world in psychological terms, rather than mechanical, which is a much more ambiguous perspective.
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